It is explained on the Dreamworks website about after animation comes texturing on their slides. It shows how each texture looks different for either character or object, so the fur on Tigress and the beard hairs on Stoick have bumps on that make it look as though they are real, and the apples have a reflective surface on against the lights in that scene.
Tuesday, 11 March 2014
Production: Texturing (3D)
Because animating takes time to do, tasks like texturing and tweening can be added in. For 3D, it is mostly texturing. The example of how texturing looks is shown below.
It is explained on the Dreamworks website about after animation comes texturing on their slides. It shows how each texture looks different for either character or object, so the fur on Tigress and the beard hairs on Stoick have bumps on that make it look as though they are real, and the apples have a reflective surface on against the lights in that scene.
It is explained on the Dreamworks website about after animation comes texturing on their slides. It shows how each texture looks different for either character or object, so the fur on Tigress and the beard hairs on Stoick have bumps on that make it look as though they are real, and the apples have a reflective surface on against the lights in that scene.
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